Prototypes
Take a screen a real user struggled with and redesign it with the UI agent.
Prototypes closes the loop that usually ends in a ticket. Instead of writing "checkout is confusing" and moving on, you take the actual captured screen and change it.
From a real screen, not a blank canvas
Because sessions are recorded as DOM rather than video, a screen someone actually saw can be lifted out and made editable. You start a prototype from a captured screen and chat with the UI agent to change it in real time.
That matters because the starting point is real: your live markup, your styles, the state that user was actually in — not a designer's reconstruction of it.
What it is for
- Trying a fix for the friction you just watched in a replay.
- Showing a teammate what you mean, on the real screen, instead of describing it.
- Getting a concrete option in front of people before anyone opens the codebase.
Prototypes live in a grid with previews, so a set of options can sit side by side.
Start from the session that prompted it: find the moment in Replays, then bring that screen here.